PT was a really interesting marketing ploy. Scary in its own right, giving just enough to freak me out. Little hints towards Silent Hills, and hopefully a look at the graphic capabilities in store. It felt like a really fluid experience, and the puzzles didn’t halt the progression at all. A great way to advertise Silent Hills, and just enough of a taste to keep fans satisfied.
Alan Wake has been… difficult. I have a really hard time moving forward, knowing that I have to fight things off. I’m much more receptive to a game without fighting, and more based in atmosphere. But I will try to trudge on because the story is really promising.